分享奇闻怪事
Move, 或者move stone附:围棋汉英术语死子captured stones味道potential坏味bad aji味消destroying aji空角empty triangle; compare guzumi坏棋empty corner恶手bad move打吃atari-a stone or stones will be taken in the next move. Often used as a warning, like "check" in chess.厚味thick,thickness显示手数match with set number of moves盘面5目胜a win by 5 pts on the board i.e. without komi打吃后的吃子capturing after a series of ataris征hat, cap读妙time where X no. of moves must be made in Y amount of time接不归capturing the tail of a group长生eternal life i.e. super ko in Ing terms锦标赛championship match挑战者challenger for a title中盘the middle game中国流Chinese fuseki中盘胜winning by resignation超大飞a grand knight's move; four horiz and one vert or vice versa骗着trick move.单官an intersection owned by neither opponent; a liberty段the ranking above kyu and below professional dan; generally 1 – 7 (or 9); 7 is high团子dumpling冲断pushing and cutting封blockade布局the opening portion of a game围棋go棋盘a go board棋合go bowls五子棋five-in-a-row; a game played on a go board, the first player to get five in a row wins.后手a passive move; a move which does not need to be answered后中先a gote move preparing a sente followup愚形bad shape逆先手a gote move that deprives the opponent of a sente move半目half a point半目胜负a game decided by half a point花六flowery six the dead shape; a rabbity six看花劫flowery ko; a one-sided ko扳a play diagonally from one’s stone and orthagonally from the opponent’s半眼half an eye i.e. needing another move夹pincer,clamp反夹counter pincer快棋fast/lightning go早活living quickly象眼playing to split at a diagonal one space jump象飞diagonal one space jump, same as zoi tobi [zoe tobi???] and chikiri tobi弱weak下手weak,weaker player退drawing back低low拆extension宽wide紧气劫a real ko本因坊holder of the Honinbo title; traditional Japanese go families星star point; handicap point细棋lots of intricate situations scattered throughout the board活棋life一间one space i.e. jump一间夹one-space pincer一间拆one-space extension一间封角one-space corner closure一间跳one-space jump一局棋one game一级one kyu地territory实地the balance of territory和棋a tie实利actual profit序盘opening game定石a standardized set of plays resulting in both players having near equal positions; a set sequence.定先playing with black in all games上手skillful,stronger player墙wall盖to cover. boshi胜winning胜负winning or losing压pressing toward the edge假眼false eye乌龟不出头crane's nest韩国棋院The Korea Baduk Association完败complete defeat复盘post game analysis轻棋light废子junk stones i.e. not worth defending肩冲shoulder单先手one sided sente接牢solid connection形(good) shape大夹compensation小飞a knight's move; placing a stone two horizontal and one vertical (or one vert, two horiz) from another stone形势不明unclear position i.e. possibly even形势判断positional judgement浅消reduction棋院a go institution; a go club气合fighting spirit严厉severe棋道way or spirit of go棋谱diagram or record of a game有利的一着forcing move胜着game deciding move断cut扭十字crosscut出头head extension: one further than the horse's hed/neck, or in English, Nessie's neck棋圣go saint: Honinbos Dosaku, Jowa, or Shusaku; the holder of the top title in Japan棋士professional go or shogi player小目the 3-4 point伤wound, defect贴目the 3-4 point compensation凝形overconcentrated or heavy尖黑子black stones急所urgent point劫[kou, variant of kyou]劫争ko fight劫材ko threat曲bending曲四bent four in the corner输losing, loss模仿棋mirror go, mirroring play万年劫ten thousand (i.e. “innumerable”) ko眼eye有眼杀无眼a group with one eye beats a group with no eyes眼形eye shape, same as gankei赌棋gambling go, so much bet by point证书rank diploma见合two points of mutual equivalence: if a player plays in one, the opponent can play in the other目外3–5 point模样a widespread net where a player hopes to make territory瞎劫invalid ko threat向小目komoku facing komokus [necessarily same color???]妙手brilliant move雪崩avalanche (joseki)投降resign. see toryo点playing inside a group to prevent two eyes from forming二连星parallel 4-4 point opening二线the second line连板bane二眼two eyes猜先routine to decide who goes first刺peep大飞a large knight's move; three horiz and one vert or vice versa大雪崩large avalanche joseki大场a large fuseki point or extension大飞挂角large knight corner approach三连星three star points in a row三间高夹three-space high pincer三间夹three-space pincer双活a stalemate in one section of the board: play by either player will result in loss of stones, so neither player moves in that area.僵棋stalemate; a local situation where if either player moves, the other will take, so no move is made先手the initiative; a move which needs to be answered死活life and death四劫four kos白子white stones初段first dan level手谈a name for go: go allows conversing with the hands, not with the mouth终盘the closing stage终局the end高目the 5-4 point脱先ignoring a move and playing elsewhere手筋a tactical move; a critical move俗crude, inelegant俗筋bad style渡a linking move薄いthin, weak天元the center point次序sequence
优质英语培训问答知识库